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		<id>http://weirlands.com/index.php?action=history&amp;feed=atom&amp;title=Halfling</id>
		<title>Halfling - Revision history</title>
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		<updated>2026-06-17T06:26:59Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>http://weirlands.com/index.php?title=Halfling&amp;diff=806&amp;oldid=prev</id>
		<title>Weirfish at 12:29, 13 August 2017</title>
		<link rel="alternate" type="text/html" href="http://weirlands.com/index.php?title=Halfling&amp;diff=806&amp;oldid=prev"/>
				<updated>2017-08-13T12:29:22Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 12:29, 13 August 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Statistics==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Statistics==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Halflings receive a major bonus (+3) to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Luck &lt;/del&gt;and a minor bonus (+2) to Dexterity.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Halflings receive a major bonus (+3) to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wisdom &lt;/ins&gt;and a minor bonus (+2) to Dexterity.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Halflings receive a major malus (-3) to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wisdom &lt;/del&gt;and a minor malus (-2) to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Constitution&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Halflings receive a major malus (-3) to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Intelligence &lt;/ins&gt;and a minor malus (-2) to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Strength&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Halflings have a knack of getting into trouble and managing to succeed in spite of the odds. They may choose to gain advantage on attack rolls, or confer disadvantage on an attack roll against them. Each of these abilities can be used a number of times equal to one third of their character level, rounded up.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Halflings have a knack of getting into trouble and managing to succeed in spite of the odds. They may choose to gain advantage on attack rolls, or confer disadvantage on an attack roll against them. Each of these abilities can be used a number of times equal to one third of their character level, rounded up.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Halflings are able of surprisingly heroic feats. Whenever they roll the [[hero die]], they have advantage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Halflings are able of surprisingly heroic feats. Whenever they roll the [[hero die]], they have advantage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Race]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Race]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Weirfish</name></author>	</entry>

	<entry>
		<id>http://weirlands.com/index.php?title=Halfling&amp;diff=522&amp;oldid=prev</id>
		<title>Weirfish: Created page with &quot;Halflings are a lucky people. With an agrarian society, their communities tend to be sparsely populated, but far reaching, with networks of messenger birds flitting between th...&quot;</title>
		<link rel="alternate" type="text/html" href="http://weirlands.com/index.php?title=Halfling&amp;diff=522&amp;oldid=prev"/>
				<updated>2017-04-12T16:51:45Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Halflings are a lucky people. With an agrarian society, their communities tend to be sparsely populated, but far reaching, with networks of messenger birds flitting between th...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Halflings are a lucky people. With an agrarian society, their communities tend to be sparsely populated, but far reaching, with networks of messenger birds flitting between the various homesteads. Like the Dwarves, their homes tend to be primarily underground. However, rather than hew the bedrock and scar the land, country Halflings prefer to create burrows, protected by packed topsoil. These dwellings can house dozens of family members, and are surprisingly deep. In the city, it is not uncommon for large buildings to be rented to groups of over 20 halflings at any one time. These houses can be something of a nuisance, as they tend to create quite a lot of noise and refuse. Halflings are most at home when sticking to the shadows, where their innate good fortune allows them to tip the balance further in their favor.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
&lt;br /&gt;
* Halflings receive a major bonus (+3) to Luck and a minor bonus (+2) to Dexterity.&lt;br /&gt;
* Halflings receive a major malus (-3) to Wisdom and a minor malus (-2) to Constitution.&lt;br /&gt;
* Halflings have a knack of getting into trouble and managing to succeed in spite of the odds. They may choose to gain advantage on attack rolls, or confer disadvantage on an attack roll against them. Each of these abilities can be used a number of times equal to one third of their character level, rounded up.&lt;br /&gt;
* Halflings are able of surprisingly heroic feats. Whenever they roll the [[hero die]], they have advantage.&lt;br /&gt;
&lt;br /&gt;
[[Category:Race]]&lt;/div&gt;</summary>
		<author><name>Weirfish</name></author>	</entry>

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