Difference between revisions of "Armor"
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Line 23: | Line 23: | ||
| +0 | | +0 | ||
| +2 | | +2 | ||
− | |||
|- style="border-bottom:2px solid #aaa" | |- style="border-bottom:2px solid #aaa" | ||
| Shield | | Shield | ||
Line 31: | Line 30: | ||
| Head | | Head | ||
| rowspan=4|Medium | | rowspan=4|Medium | ||
− | | + | + | | +1 |
− | | | + | | +1 |
|- | |- | ||
| Body | | Body | ||
| +2 | | +2 | ||
− | | | + | | +2 |
|- | |- | ||
| Extremities | | Extremities | ||
| +1 | | +1 | ||
− | | | + | | +1 |
|- style="border-bottom:2px solid #aaa" | |- style="border-bottom:2px solid #aaa" | ||
| Shield | | Shield | ||
| +2 | | +2 | ||
− | | | + | | +2 |
|- | |- | ||
| Head | | Head | ||
| rowspan=4|Heavy | | rowspan=4|Heavy | ||
− | | + | + | | +2 |
− | | | + | | +0 |
|- | |- | ||
| Body | | Body | ||
| +3 | | +3 | ||
− | | - | + | | -1 |
|- | |- | ||
| Extremities | | Extremities | ||
| +2 | | +2 | ||
− | | | + | | +0 |
− | |- | + | |- style="border-bottom:2px solid #aaa" |
| Shield | | Shield | ||
− | | + | + | | +2 |
− | | | + | | +1 |
|} | |} |
Latest revision as of 21:10, 2 October 2018
Armor is worn to protect an entity's body from physical damage. There are several types of armor available.
Armor is split into three classes, depending on the amount of protection it gives: light, medium, and heavy.
Each set of armor is comprised of four pieces: a helmet, a body suit, gloves and boots (or extremities), and a shield.
Slot | Class | Physical Defence | Mental Defence |
---|---|---|---|
Head | Light | +0 | +2 |
Body | -1 | +3 | |
Extremities | +0 | +2 | |
Shield | +1 | +2 | |
Head | Medium | +1 | +1 |
Body | +2 | +2 | |
Extremities | +1 | +1 | |
Shield | +2 | +2 | |
Head | Heavy | +2 | +0 |
Body | +3 | -1 | |
Extremities | +2 | +0 | |
Shield | +2 | +1 |