Difference between revisions of "Armor"

From Weirlands
Jump to: navigation, search
Line 2: Line 2:
  
 
{| class="wikitable"
 
{| class="wikitable"
|
+
! '''Slot'''
! AC
+
! '''Class'''
! Dexterity Penalty
+
! '''AC'''
 +
! '''Penalty'''
 
|-
 
|-
! Light
+
| Head|colspan=4|Light||+2||-1
| 2
 
| -1
 
 
|-
 
|-
! Medium
+
| Body||+1||-2
| 5
 
| -3
 
 
|-
 
|-
! Heavy
+
| Extremities||+0||0
| 8
+
|-
| -5
+
| Shield||+1||-0ft / -0sq
 +
|-
 +
| Head|colspan=4|Medium||+3||-2
 +
|-
 +
| Body||+2||-3
 +
|-
 +
| Extremities||+1||-1
 +
|-
 +
| Shield||+2||-5ft / -1sq
 +
|-
 +
| Head|colspan=4|Heavy||5||-3
 +
|-
 +
| Body||3||-5
 +
|-
 +
| Extremities||2||-2
 +
|-
 +
| Shield||4||-10fr / -2sq
 
|}
 
|}

Revision as of 17:40, 26 April 2017

Armor is worn to protect an entity's body from physical damage. There are several types of armor available.

Slot Class AC Penalty
colspan=4|Light +2 -1
Body +1 -2
Extremities +0 0
Shield +1 -0ft / -0sq
colspan=4|Medium +3 -2
Body +2 -3
Extremities +1 -1
Shield +2 -5ft / -1sq
colspan=4|Heavy 5 -3
Body 3 -5
Extremities 2 -2
Shield 4 -10fr / -2sq