Difference between revisions of "Armor"

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| +0
 
| +0
 
| +2
 
| +2
| 0 Dex
 
 
|- style="border-bottom:2px solid #aaa"
 
|- style="border-bottom:2px solid #aaa"
 
| Shield
 
| Shield

Revision as of 21:09, 2 October 2018

Armor is worn to protect an entity's body from physical damage. There are several types of armor available.

Armor is split into three classes, depending on the amount of protection it gives: light, medium, and heavy.

Each set of armor is comprised of four pieces: a helmet, a body suit, gloves and boots (or extremities), and a shield.

Slot Class Physical Defence Mental Defence
Head Light +0 +2
Body -1 +3
Extremities +0 +2
Shield +1 +2
Head Medium +3 -2 Per
Body +2 -3 Dex
Extremities +1 -1 Dex
Shield +2 -5ft / -1sq
Head Heavy +5 -3 Per
Body +3 -5 Dex
Extremities +2 -2 Dex
Shield +4 -10ft / -2sq