Difference between revisions of "Manifester"

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(Inexorable)
(Aquisitor)
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Master Inexorables are not stopped by many mundane things. They ignore all mundane concealment and cover. Magical sources of concealment and cover are only reduced by 25%.
 
Master Inexorables are not stopped by many mundane things. They ignore all mundane concealment and cover. Magical sources of concealment and cover are only reduced by 25%.
  
===Aquisitor===
+
===Acquisitor===
Aquisitors have innate ability to understand the world around them. Via covert methods, they can take on the guises and skills of their allies and enemies, though never to the same level of expertise.
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Acquisitors have innate ability to understand the world around them. Via covert methods, they can take on the guises and skills of their allies and enemies, though never to the same level of expertise.
  
====Aquisitor 1====
+
====Acquisitor 1====
 +
As a readied standard action, an Acquisitor may observe another entity perform an action. They may perform the same action until the end of the encounter, if they are physically able. For instance, an Orc cannot swim like a shark, lacking fins and gills, but they can run like a cheetah, possessing 4 limbs.
  
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====Acquisitor 2====
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An adept Acquisitor can retain one acquired ability until the next long rest.
  
====Aquisitor 2====
+
====Acquisitor 3====
 
+
If the limitation on the Aquisitor's ability to replicate an ability is physical, they may pay 1PP per 2HD of the observed entity to overcome that limitation. For instance, an Orc can be made to swim like a shark.
 
 
====Aquisitor 3====
 
 
 
 
 
====Aquisitor X====
 
  
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====Acquisitor X====
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A master Acquisitor can retain one acquired ability indefinitely, until it is replaced by another. They may retain 2 other abilities until the next long rest.
  
 
===Ephemeric===
 
===Ephemeric===

Revision as of 21:56, 16 April 2017

Manifester is a Psionic class which grants the ability to affect the world by the force of one's own will.

Power Source

Summary Table

Class Summary Table: Manifester

HD: d4Skill Points/Level: 4 + [Int]

Level Level Bonus Corporeal Spiritual Visceral Life Gained (avg) PP Gained Special Abilities
1 +0 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 4 3 Expertise 1.1
2 +1 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 2 6 Basic Offence Bonus
3 +1 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 3 11 Basic Off-Type Bonus
4 +2 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 2 15 Expertise 1.2
5 +2 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 3 20 Basic Offence Bonus
6 +3 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 2 25 Basic Off-Type Bonus
7 +3 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 3 30 Expertise 1.3
8 +4 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 2 36 Basic Offence Bonus
9 +4 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 3 41 Basic Off-Type Bonus
10 +5 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 2 47 Expertise 1.X
11 +5 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 3 53 Expertise 2.1
12 +6 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 2 59 Basic Offence Bonus
13 +6 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 3 65 Basic Off-Type Bonus
14 +7 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 2 71 Expertise 2.2
15 +7 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 3 77 Basic Offence Bonus
16 +8 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 2 83 Basic Off-Type Bonus
17 +8 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 3 89 Expertise 2.3
18 +9 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 2 96 Basic Offence Bonus
19 +9 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 3 102 Basic Off-Type Bonus
20 +10 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 2 109 Expertise 2.X
21 +10 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 3 115 Expertise 3.1
22 +11 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 2 122 Basic Offence Bonus
23 +11 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 3 129 Basic Off-Type Bonus
24 +12 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 2 135 Expertise 3.2
25 +12 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 3 142 Basic Offence Bonus
26 +13 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 2 149 Basic Off-Type Bonus
27 +13 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 3 156 Expertise 3.3
28 +14 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 2 163 Basic Offence Bonus
29 +14 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 3 170 Basic Off-Type Bonus
30 +15 +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". +Expression error: Unrecognised punctuation character "{". 2 177 Expertise 3.X

Expertise

Azoicist

An Azoicist is intimately familiar with the idea of an immovable object, and understands how to get them to move, of a sort. They are accompanied by a construct of their own designing.

Azoicist 1

An Azoicist always possesses a psionic construct known as a Adumbration. This construct is a Tiny object, commonly crystalline or ectoplasmic in nature. It has 6HP per HD of the Azoicist. It does not have any limbs or protrusions, any sensory organs, and cannot move. It is able to communicate telepathically with the Azoicist. Each adumbration is proficient in 2 non-adventuring skills, and has a shard of the Azoicist's personality within it, which provide the Azoicist with benefits.

Personality Benefit
Watchful +2 to Perception checks
Sly +2 to Stealth checks
Mindful +2 to Concentration checks
Wise +2 to Insight checks
Glib +2 to Bluff checks
Imperious +2 to Intimidate checks
Mediating +2 to Diplomacy checks
Handy +2 to Craft checks
Astute +2 to Knowledge checks
Flashy +2 to Perform checks
Sharp +2 to Profession checks
Protective +2 to AC
Dauntless +2 to Fortitude
Wily +2 to Reflex
Stubborn +2 to Will

Adumbrations can be improved by the Aziocist. At level 1, they gain 2 points to spend on the following effects. Effects can be taken more than once.

+1 +2
+20ft appropriate move speed +1 personality
+1 non-manipulating limb, granting a slam attack (1d3 at standard size) +1 manipulating limb, granting the ability to use weapons
+1 size category +3HP/HD
Telepathy with creatures that share the Azoicist's language within +60ft Telepathy with all creatures within +60ft
+1 Skill Proficiency +1 Feat
+2 to all Defences

The Azoicist can reconfigure their adumbration during any long rest.

Azoicist 2

An adept Azoicist gains another 2 point to spend on their adumbration. Additionally, as a move action, they may attempt a DC15 concentration check to share senses with their adumbration.

Azoicist 3

An expert Azoicist gains a further 2 points to spend on their adumbration, for a total of 6 points. Additionally, they may store a number of PP in their adumbration equal to 3 times their HD. These power points remain through short and long rests, until the adumbration is destroyed, reformed, or they are spent.

Azoicist X

A master Azoicist gains another 2 points to spend on their adumbration, for a total of 8. Additionally, they may manifest their powers through it, as if it were casting them.

Inexorable

An Inexorable stands opposed to the Azoicist; the unstoppable force to their immovable object. They bring the force of impulse itself to bear against their enemies.

Inexorable 1

An Inexorable's actions are not stopped by attacks of opportunity. Additionally, they receive advantage to all Concentration checks.

Inexorable 2

An Inexorable's powers that force or permit movement have their movement increased by 5ft / 1sq.

Inexorable 3

Expert Inexorables are not effected by rough terrain, and they ignore 25% of all concealment and cover.

Inexorable X

Master Inexorables are not stopped by many mundane things. They ignore all mundane concealment and cover. Magical sources of concealment and cover are only reduced by 25%.

Acquisitor

Acquisitors have innate ability to understand the world around them. Via covert methods, they can take on the guises and skills of their allies and enemies, though never to the same level of expertise.

Acquisitor 1

As a readied standard action, an Acquisitor may observe another entity perform an action. They may perform the same action until the end of the encounter, if they are physically able. For instance, an Orc cannot swim like a shark, lacking fins and gills, but they can run like a cheetah, possessing 4 limbs.

Acquisitor 2

An adept Acquisitor can retain one acquired ability until the next long rest.

Acquisitor 3

If the limitation on the Aquisitor's ability to replicate an ability is physical, they may pay 1PP per 2HD of the observed entity to overcome that limitation. For instance, an Orc can be made to swim like a shark.

Acquisitor X

A master Acquisitor can retain one acquired ability indefinitely, until it is replaced by another. They may retain 2 other abilities until the next long rest.

Ephemeric

Ephemerics have some level of temporal cognition, being able to see momentarily forward or back in time, granting them a certain level of protection and prowess in most situations.

Ephemeric 1

Ephemeric 2

Ephemeric 3

Ephemeric X

Proficiencies