Difference between revisions of "Techniques"

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Feats are a way of describing some of the more singular things that a character is capable of. A feat is almost always noteworthy, though some are more subtle than others. Some feats have prerequisites which must be met before they can be taken.
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Techniques are a way of describing some of the more singular things that a character is capable of. A technique is almost always noteworthy, though some are more subtle than others. Some techniques have prerequisites which must be met before they can be taken.
  
Feats are categorised for descriptive purposes only.
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Techniques are categorised for descriptive purposes only.
  
 
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==Feat Descriptions==
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==Techniques Descriptions==
===Power Feats===
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===Power Techniques ===
  
{{main|Power Feats|Power Feats}}
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{{main|Power Techniques |Power Techniques }}
  
Power feats are feats that manipulate your powers.
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Power technique are feats that manipulate your powers.
  
===Racial Feats===
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===Skill Techniques ===
  
{{main|Racial Feats|Racial Feats}}
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{{main|Skill Techniques |Skill Techniques }}
  
Racial feats are feats that relate specifically to certain races. They serve to enhance specific racial abilities.
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Skill techniques are feats that enhance a character's ability to perform checks.
  
===Background Feats===
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===Proficiency Techniques ===
  
{{main|Background Feats|Background Feats}}
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{{main|Proficiency Techniques |Proficiency Techniques }}
  
Background feats are feats that help quantify the qualitative parts of your character's history. They are only available by choice at first level, but may be granted by the DM in certain situations, to reflect elements of character development.
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Proficiency technique are feats that give you proficiency in some area of life. They offer a way to develop certain abilities normally granted by classes, without having to multiclass to get them.
 
 
===Skill Feats===
 
 
 
{{main|Skill Feats|Skill Feats}}
 
 
 
Skill Feats are feats that enhance a character's ability to perform skill checks.
 
 
 
===Proficiency Feats===
 
 
 
{{main|Proficiency Feats|Proficiency Feats}}
 
 
 
Proficiency feats are feats that give you proficiency in some area of life. They offer a way to develop certain abilities normally granted by classes, without having to multiclass to get them.
 
 
 
==Flaws==
 
 
 
Flaws are anti-feats. On character creation, your DM may allow you to take up to two flaws, and gain as many feats. Flaws are designed to be more impactful than feats, and any feats taken should have an active impact on the character; a character with no sense of sight cannot take the Blind flaw.
 
 
 
Flaws may also be gained at a later level, but not by choice. A DM may assign one after certain game events. If they do, they should also consider offering a source of personal growth; gaining a flaw is often worth gaining an applicable feat. However, the feat that the afflicted character gains may be assigned by the DM.
 
 
 
==Flaw Descriptions==
 
 
 
===Physical Flaws===
 
===Mental Flaws===
 
===Social Flaws===
 

Latest revision as of 08:43, 20 September 2018

Techniques are a way of describing some of the more singular things that a character is capable of. A technique is almost always noteworthy, though some are more subtle than others. Some techniques have prerequisites which must be met before they can be taken.

Techniques are categorised for descriptive purposes only.

Techniques Descriptions

Power Techniques

 Main article: Power Techniques

Power technique are feats that manipulate your powers.

Skill Techniques

 Main article: Skill Techniques

Skill techniques are feats that enhance a character's ability to perform checks.

Proficiency Techniques

 Main article: Proficiency Techniques

Proficiency technique are feats that give you proficiency in some area of life. They offer a way to develop certain abilities normally granted by classes, without having to multiclass to get them.