Difference between revisions of "Weapons"
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+ | A weapon is defined by three things; its damage type, its size, and its wield type. | ||
+ | |||
+ | ==Damage type== | ||
+ | |||
+ | There are three damage types for weapons. | ||
+ | |||
+ | * Bludgeoning | ||
+ | * Slashing | ||
+ | * Piercing | ||
+ | |||
+ | Most often, these are merely flavorful, but they may be relevant on occasion; you may receive bonuses for attacking a door with a bludgeoning or piercing weapon that you don't get for a slashing weapon. | ||
+ | |||
+ | ==Size== | ||
+ | A weapon's size refers to the size of the intended wielder. Most weapons that players will encounter are built for Medium or Small entities. | ||
+ | |||
+ | A weapon may be wielded by entities of other sizes, to a degree. Two-handed weapons made for a small entity are one-handed weapons for a medium entity, or an off-hand weapon for a large entity. | ||
+ | |||
+ | ==Wield type== | ||
+ | |||
+ | There are three wield types. | ||
+ | |||
+ | * Two-handed | ||
+ | * One-handed | ||
+ | * Off-hand | ||
+ | |||
+ | ==Making attacks with a weapon== | ||
+ | |||
+ | Attacks made with a weapon often use the nomenclature [W]. This refers to the weapon's damage. The base damage can be found in the table below, and is modified in the following ways. | ||
+ | |||
+ | If the attack is made with a one-handed or off-hand weapon, and a shield, then the damage is equal to the base damage plus the Strength modifier. You continue to receive the AC bonus from your shield. | ||
+ | |||
+ | If the attack is made with a one-handed or off-hand weapon alone, then the damage is equal to the base damage plus the Strength modifier. You gain a bonus to your attack equal to your Dexterity modifier. | ||
+ | |||
+ | If the attack is made with two one-handed or off-hand weapons is equal to the base damage of the weapon in your primary hand, plus half of the maximum roll of the secondary-hand weapon, plus your strength modifier. If the secondary hand weapon is not an off-hand weapon, you receive a -2 penalty to the attack roll. | ||
+ | |||
+ | If the attack is made with a two-handed weapon, the damage is equal to the base damage plus twice the strength modifier. | ||
+ | |||
+ | It is not possible to attack with a two-handed weapon and another weapon at the same time. | ||
+ | |||
+ | A double-ended weapon can be used as a two-handed weapon, or as two one-handed weapons. Using it as two one-handed weapons incurs the same penalty as using two one-handed weapons normally would. | ||
+ | |||
==Damage values== | ==Damage values== | ||
+ | <center> | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
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| Two-hand||1d3||1d4||1d6||1d8||1d10||2d6||2d8||2d10||3d8 | | Two-hand||1d3||1d4||1d6||1d8||1d10||2d6||2d8||2d10||3d8 | ||
|} | |} | ||
+ | </center> | ||
+ | |||
+ | ==Example weapons== | ||
+ | |||
+ | A human's long sword is a medium, one-handed, slashing weapon. | ||
+ | |||
+ | An ogre's light mace is a large, off-hand, bludgeoning weapon. | ||
+ | |||
+ | A halfling's pike is a small, two-handed, piercing weapon. |
Revision as of 13:30, 25 April 2017
A weapon is defined by three things; its damage type, its size, and its wield type.
Contents
Damage type
There are three damage types for weapons.
- Bludgeoning
- Slashing
- Piercing
Most often, these are merely flavorful, but they may be relevant on occasion; you may receive bonuses for attacking a door with a bludgeoning or piercing weapon that you don't get for a slashing weapon.
Size
A weapon's size refers to the size of the intended wielder. Most weapons that players will encounter are built for Medium or Small entities.
A weapon may be wielded by entities of other sizes, to a degree. Two-handed weapons made for a small entity are one-handed weapons for a medium entity, or an off-hand weapon for a large entity.
Wield type
There are three wield types.
- Two-handed
- One-handed
- Off-hand
Making attacks with a weapon
Attacks made with a weapon often use the nomenclature [W]. This refers to the weapon's damage. The base damage can be found in the table below, and is modified in the following ways.
If the attack is made with a one-handed or off-hand weapon, and a shield, then the damage is equal to the base damage plus the Strength modifier. You continue to receive the AC bonus from your shield.
If the attack is made with a one-handed or off-hand weapon alone, then the damage is equal to the base damage plus the Strength modifier. You gain a bonus to your attack equal to your Dexterity modifier.
If the attack is made with two one-handed or off-hand weapons is equal to the base damage of the weapon in your primary hand, plus half of the maximum roll of the secondary-hand weapon, plus your strength modifier. If the secondary hand weapon is not an off-hand weapon, you receive a -2 penalty to the attack roll.
If the attack is made with a two-handed weapon, the damage is equal to the base damage plus twice the strength modifier.
It is not possible to attack with a two-handed weapon and another weapon at the same time.
A double-ended weapon can be used as a two-handed weapon, or as two one-handed weapons. Using it as two one-handed weapons incurs the same penalty as using two one-handed weapons normally would.
Damage values
Fine | Diminutive | Tiny | Small | Medium | Large | Huge | Collosal | Gargantuan | |
---|---|---|---|---|---|---|---|---|---|
Off-hand | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 1d10 | 2d6 | 2d8 |
One-hand | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 1d10 | 2d6 | 2d8 | 2d10 |
Two-hand | 1d3 | 1d4 | 1d6 | 1d8 | 1d10 | 2d6 | 2d8 | 2d10 | 3d8 |
Example weapons
A human's long sword is a medium, one-handed, slashing weapon.
An ogre's light mace is a large, off-hand, bludgeoning weapon.
A halfling's pike is a small, two-handed, piercing weapon.