Name
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Psychosis
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Stage 1
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Your standoffishness and lack of empathy causes you to suffer a disadvantage to all Social skill checks.
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Stage 2
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You start to experience uncontrollable rages. Whenever you fail a check or attack, make a DC10 Will save. If you fail, you attempt to attack the object of the failure for 1d4 rounds. You may not act in self-preservation, and you may not strike non-lethally. A critical failure forfeits the Will save.
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Stage 3
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Your rages become worse. The save DC increases to 15, and they last for 2d6 rounds.
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Stage 4
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Almost anything can set you off at this point. Any being who acts against your wishes, be it through attacking or defying you, causes you to take a DC10 Will save, or enter a rage for your next round. The save against self-inflicted rages increases to 20.
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