Template:Effect:Pin
Name | Disarm | Action Type | Standard | ||
---|---|---|---|---|---|
Attacks | Corporeal | Base Cost | 1 | ||
Power Sources | Descriptors | Combat | |||
Required Equipment | — | ||||
Primary | |||||
Base | Upgrade | Upgrade Cost | |||
Damage | [Str] | [Str] | 1 | ||
Effect | Knock a held or attached (not worn) object off of the target | — | — | ||
Targets | 1 Entity | +1 Entity | 1 | ||
Range | Implement | +1 Square | 1 | ||
Duration | Instantaneous | — | — | ||
Special | — | ||||
Secondary | |||||
Effect | Cost | ||||
Base | Targets fumble, unable to use their held items until the end of your next turn. | 1 | |||
Stackable | No | Applicable To | Opposition |