Difference between revisions of "Template:Effect:Pin"
(Created page with "{{Effect|name=Disarm|action_type=Standard|defence=Corporeal|base_cost=1|power_sources={{InlineIcon|Defence|32px}}{{InlineIcon|Command|32px}}{{InlineIcon|War|32px}}{{InlineIcon...") |
(No difference)
|
Latest revision as of 21:19, 25 January 2018
Name | Disarm | Action Type | Standard | ||
---|---|---|---|---|---|
Attacks | Corporeal | Base Cost | 1 | ||
Power Sources | Descriptors | Combat | |||
Required Equipment | — | ||||
Primary | |||||
Base | Upgrade | Upgrade Cost | |||
Damage | [Str] | [Str] | 1 | ||
Effect | Knock a held or attached (not worn) object off of the target | — | — | ||
Targets | 1 Entity | +1 Entity | 1 | ||
Range | Implement | +1 Square | 1 | ||
Duration | Instantaneous | — | — | ||
Special | — | ||||
Secondary | |||||
Effect | Cost | ||||
Base | Targets fumble, unable to use their held items until the end of your next turn. | 1 | |||
Stackable | No | Applicable To | Opposition |