Template:Effect:Pin
| Name | Disarm | Action Type | Standard | ||
|---|---|---|---|---|---|
| Attacks | Corporeal | Base Cost | 1 | ||
| Power Sources | Descriptors | Combat | |||
| Required Equipment | — | ||||
| Primary | |||||
| Base | Upgrade | Upgrade Cost | |||
| Damage | [Str] | [Str] | 1 | ||
| Effect | Knock a held or attached (not worn) object off of the target | — | — | ||
| Targets | 1 Entity | +1 Entity | 1 | ||
| Range | Implement | +1 Square | 1 | ||
| Duration | Instantaneous | — | — | ||
| Special | — | ||||
| Secondary | |||||
| Effect | Cost | ||||
| Base | Targets fumble, unable to use their held items until the end of your next turn. | 1 | |||
| Stackable | No | Applicable To | Opposition | ||