Template:Effect:Lock

From Weirlands
Revision as of 21:18, 25 January 2018 by Weirfish (talk | contribs) (Created page with "{{Effect|name=Lock|action_type=Move|defence=Corporeal|base_cost=1|power_sources={{InlineIcon|Travel|32px}}{{InlineIcon|Creation|32px}}{{InlineIcon|Alteration|32px}}{{InlineIco...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Name Lock Action Type Move
Attacks Corporeal Base Cost 1
Power Sources Travel.svgCreation.svgAlteration.svgKinesis.svgMorphis.svgPlant.svgVeil.svg Descriptors Movement
Required Equipment
Primary
Base Upgrade Upgrade Cost
Damage
Effect Target is locked with DC10. If the object has a lock, that lock’s DC is increased by 5 Lock DC increased by 5 2
Targets 1 Lockable Object +1 Lockable Object 1
Range Implement +3 Squares 1
Duration Instantaneous
Special
Secondary
Effect Cost
Base Target cannot drop any held items, unsheath sheathed weapons, or remove their armour 2
Stackable No Applicable To Entity-targetting