Template:Effect:Unlock
Name | Unlock | Action Type | Standard | ||
---|---|---|---|---|---|
Attacks | Corporeal | Base Cost | 1 | ||
Power Sources | Descriptors | Movement | |||
Required Equipment | — | ||||
Primary | |||||
Base | Upgrade | Upgrade Cost | |||
Damage | — | — | — | ||
Effect | Target is unlocked if you hit against the lock DC. | — | — | ||
Targets | 1 Locked Object | +1 Locked Object | 1 | ||
Range | Implement | +1 Square | 1 | ||
Duration | Instantaneous | — | — | ||
Special | — | ||||
Secondary | |||||
Effect | Cost | ||||
Base | Target’s armour falls away. | 4 | |||
Stackable | No | Applicable To | Entity-targetting |